![]() ![]() He is the first free-able animatronic you encounter. He doesn’t do anything to the player at all, and the player simply uses the crank on him, freeing him. Despite lacking his right arm, Burnt Bonnie is capable of moving using his leg to push his body around.īurnt Bonnie only appears slumped over in investigation 2. You must seal the vent to ward him off, or else he will jumpscare the player, jumping and slamming his body onto you. he goes through the right vent and makes much more racket. His body has more color.īurnt Bonnie behaves like Burnt Freddy, only he is slower than Freddy when going through the vent and faster than him when moving in the house. He also has a hole in his stomach revealing endoskeleton torso and has wires coming out of his left arm. He still has his upper left leg, although it is hard to see. In Final Nights 4 Bonnie Now has an endoskeleton Foot, now has the full part of his upper right arm. It is unknown how Bonnie is still active. With large wires in where is left arm was. based on Bonnie from Five Nights at Freddy's 2 as he features a mess of torn wires spilling out of his left shoulder as his left arm is absent. Out of all the animatronics in Final Nights 2, Bonnie appears to have suffered the greatest amount of damage, with the most noticeable feature being.
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